.. _project-settings-asset-definition: ================ Asset Definition ================ .. toctree:: :maxdepth: 2 An **Asset Definition** can be seen as a kind of a table. It has columns, we name them :doc:`Attributes` and **Assets** are the rows of that table. .. image:: ./asset_definition.png :class: help-tip The same **Asset Definition** can be used in many data grids, for example an **Asset Definition** 'Shot' can be used in multiple sequences to display many shots. They all have the same definition, but are different **Assets**. ----- Label ----- This is the label of your **Asset Definition** or table. But it is not the label of a **View**. .. _main-attribute: -------------- Main Attribute -------------- In this list are all **Attributes** listed, that are defined for this **Asset Definition**. This is the **Attribute** you can identify an **Asset Definition** later within your data grid. It's a good practice to use the 'Asset Name' **Attribute**, but you don't have to. The **Attribute** you select here will show up in the **Parent Asset Source** field of an **Attribute** of the type **Parent Asset**.